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HOME • MANAGE SUBSCRIPTIONS • MEDIA KIT
Should The Worth Of A Commercial Affect The Cost Of A Commercial?
by Gregory Wilson, Tuesday, August 21, 2007, 12:33 PM

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Ask advertisers this question -- if the worth of a commercial should affect the cost of a commercial -- and the answer is unanimous. "But, of course," they say.

Ask the same question of agencies, and the response is decidedly mixed. The handful of creative, more confident agencies are excited by the idea. But outside of those three or four, well...

Not surprisingly, both advertisers and agencies ask the same question: How exactly does one go about measuring the "worth" of a commercial?

Let's say a two-minute commercial runs on a digital platform. The view duration data comes back indicating that, on average, viewers watched only the first 14 seconds of this commercial.

Call this Commercial A.

Now let's say another two-minute commercial -- Commercial B -- also runs for the same advertiser on the same digital platform. But this time the view duration data tells us that, on average, viewers watched this commercial for one minute and fifty-five seconds.

Which commercial, A or B, was "worth" more to the advertiser?

As you can see, this isn't about equating worth to awareness or brand recall or intent to purchase or sales or reach or frequency. No, this is simply about equating worth to viewer time spent with the commercial.

The reason is this.

The average 30-second TV commercial costs some $12,000 per second to produce. Every second, whether watched or not by viewers, costs the advertiser the same $12,000. By being able to monitor time spent with a commercial, digital data measurement can report on whether or not advertisers are getting their money's worth, on a second-by-second basis.

If most viewers do not watch seconds 15 to 30, are these seconds still worth $12,000 each to the advertiser? And if not, should the advertiser still be required to pay the same amount for unviewed seconds as for viewed seconds?

Viewer time spent with a commercial is something that we have not, up to now, been able to measure. The digital, on-demand marketplace changes this, both online and offline.

And as click-to-play advertising techniques -- overlays, bugs, tickers, telescoping and player skins -- continue to be introduced as alternatives to pre-roll, viewer time spent will become more of an issue with more advertisers - as well as an opportunity.

Obviously, any click-to-play solution requires the interested viewer to opt-in, which will limit the actual reach of the message. And reach, to a great degree, has been what has allowed agencies to justify the exorbitant fees that they have been able to charge for production.

Twelve thousand dollars per second is an easier pill to swallow when 20 million viewers are going to be exposed to the spot some 3+ times. But it becomes a causefor consternation once advertisers know that only 20,000 viewers actually clicked in to view.

As reach is diminished by both control shifting to the viewer and the niche targeting that addressability offers, will advertisers still be able to afford to produce anything that anyone will want to spend time with?

Most are assuming that the quality of production will need to diminish.

Unfortunate, that.

After all, the digital marketplace finally offers the industry a way to have only interested viewers interact with commercials. And we, in turn, are going to provide them with inferior quality goods.

Which in time will only serve to limit their interest in interacting at all.

As for alternatives, while there are not many, there is one. This is to have agencies and the production community agree to share some of the risk with advertisers, to be paid a portion of their fee after the fact, based on how well their work engages the viewer.

In return, advertisers will need to agree to give their agencies more creative control.

It's a trade-off that every advertiser that I have talked with to date is willing to make. They're ready for change, as are those in the production community.

The holdup?

Three guesses.

6 comments on "Should The Worth Of A Commercial Affect The Cost Of A Commercial?"

  1. Michael Durwin from FUSE/ideas
    commented on: August 27, 2007 at 2:40 PM
    Is the worth of the commercial something tangible such as responses? Or less than tangible such as brand visibility. Perhaps agencies should turn to a percentage of profits generated as a model rather than a flat fee or houlry pricing structure. If the concept is a failure then the agency losses as well as the client. On the otherhand, if the concept is huge, say, the Geico Gecko, the agency gets a percentage of the sales increase. It may be tough to nail down what profits are generated by a strategy, whether web, broadcast, print, etc. but I'm sure it would make for an interesting model. Imagine the kid who designed the Nike logo and tagline getting a percentage of the profits for all of the years it has been in use...

  2. Jeff Pugel from McClain Finlon
    commented on: August 22, 2007 at 4:37 PM
    Echoing Shawn Freeman's post, it all depends on how you define the "worth" of the spot. To me it shouldn't matter if they watched 1 second, 15 seconds, or 30 seconds as long as the viewer exhibited the behavior I had hoped for. Yes, those watching 1 second might be more "cost efficient", but at the end of it all, the result is the same.

    Also what needs to be separated is the creative & media elements as each influence the other. While this is a purely creative grounded post, one also needs to question the "worth" of the media channel that the creative itself was placed as that will impact the results as much as the creative.

  3. Harrison Wise from BrightSpot Media
    commented on: August 22, 2007 at 10:17 AM
    I would agree with understanding the value of the creative itself. Did the consumer find value in the commercial and more importantly did the consumer take action after the commercial? The goal of any advertising message should be a call to action, to increase (brand) awareness and of course - DRIVE SALES!

    The focus of leveraging the consumer-interactivity of the internet should be to make advertising better for the end user; thus making it more effective and of greater value to the advertiser as well. This is the real win/win. In theory this should help agencies increase client retention by replacing "the magic" of advertising (promised by competitors who smell blood in the water) with the "science" of internet advertising.

  4. Shawn Freeman from .
    commented on: August 21, 2007 at 4:55 PM
    How you define "worth" is going to shape your POV on this issue.

    Advertisers produce spots at a lenghts they deem necessary to tell the story/sell the product. The primary goal is to create content that gets consumed by the audience so you can articulate your message.

    At Dell, I produced 15s, 30s, and 60s, and I can guarentee you that we didn't pay for media, or run a longer unit if we felt we could communicate the necessary points in a shorter unit. I doubt that it is much different in any other organization.

    We should focus our discussions around effectiveness.

    The goal of all our communications is to help advertisers sell products and services, not to win awards, provide creative outlets, or explore the use of technology.

    To Jonathan's point, it has to be a win/win. Advertisers need to give agencies the opportunity to practice their trade, but agencies need to be willing to accept the consequences (lost/less revenue) of communications that don't effectively accomplish the advertisers goals of selling products and serviced.

  5. Jonathan Hutter from Garrand
    commented on: August 21, 2007 at 1:21 PM
    Are the advertisers willing to pony up a bonus based on responses (or whatever the measure might be)? It has to be a mutual win situation for it to work, rather than place all risk on the agency.

    It appears the way this column is written that advertisers are willing to pay less to give the agency creative control. That's great, but it doesn't pay agency overhead. So, what are they really risking? Production companies know they'll be paid their out of pockets and fees as well.

    It's also not necessary to create a commercial that is used exclusively for one purpose, whether online or broadcast. Likewise, it shouldn't be necessary to reshoot every time you have a new application of the message.

    Think about production in a different way. We need to think less about shooting the 30-second commercial and more about shooting what's necessary to craft the message. You know, creating the right content?

  6. Paul Otis from MOB Media
    commented on: August 21, 2007 at 1:08 PM
    One last thought on the effectivenss of a video commercial. Isn't it possible that the first 15 seconds contain the most dynamic selling points with the hook so good that it was all that was needed for the viewer to take action? Length of time spent on a video doesn't necessarily mean effectiness or that ROI is achieved. Does it?

    Perhaps we should build shorter videos with to the point selling techniques that get the job done faster? Ah heck, that's another article for you.

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Do you have strong opinions and inside knowledge about the topic of this article -- and do you want to share your insights, observations and points of view regularly with the readers of MediaPost? To be considered as a MediaPost contributing writer, please send pertinent info about your credentials, plus several column ideas and one example of your writing on the topic, to pfine@mediapost.com. Please see our editorial guidelines here first.

GREGORY WILSON
  • Gregory Wilson is founder and CEO of Red Ball Tiger, a Digital MindChange Company located in San Francisco. Greg's ideas on rethinking advertising for the digital marketplace can be found at http://www.digitalmindchange.com. You can reach Greg directly at greg@redballtiger.com.


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