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HOME • MANAGE SUBSCRIPTIONS • MEDIA KIT
In The Digital Age, Failure Will No Longer Be Lucrative
by Gregory Wilson, Wednesday, May 21, 2008, 11:00 AM

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In the non-digital age, we knew that half of all the advertising that ran didn't work.

In the non-digital age, agencies were paid well regardless how feeble or magnificent their efforts.

If an ad didn't work, agencies blamed many factors. Not surprisingly, the creative itself was seldom on the top of the list.

In the Digital Age, all this changes. Especially when it comes to video. If you haven't yet read Josh Chasin's piece in Tuesday's Metrics Insider, do so now. Josh makes the interesting observation that video is a content type that accrues duration. In other words, it has a definite start point and stop point, both of which will soon be completely in the control of the viewer.

If viewers click in to watch something, it's probably because they are interested. How long they stay interested, can be measured as duration.

Are duration and engagement the same thing when it comes to video? That's probably best left for another column. But what's nice about the word "duration" is that it can be measured -- someone starts watching and someone stops watching -- without all the baggage that comes with the word "engagement."

The headline of this piece is "Failure Will No Longer Be Lucrative." When you read the word "failure," did you immediately think sales?

The "Engagement Mapping" discussions that Microsoft is spearheading in conference rooms across the country seem to indicate that a "sale" is a component of many elements.

View duration is just one of those elements.

As video view duration can easily be separated out and measured, advertisers will soon be able to hold their agencies accountable for delivering more duration rather than less.

A 60-second spot, for instance, offers the possibility of 60 seconds of viewer duration. How many of those sixty seconds did the viewer decide were interesting enough to actually hang around and watch? I can only assume that if the advertiser paid for 60 seconds to be created, they must want all 60 seconds watched. Otherwise, they would have made a 24-second spot. Or, a 41-second spot.

Whose responsibility is it to get the viewer to stay and watch more, rather than less, once they click in? Most would argue the creative agency.

And, if they get viewers to watch less rather than more of what they were paid to create, well, couldn't that then be considered failure?

Once advertisers start monetizing view duration, that failure will no longer be lucrative for those agencies.

Some of you might be thinking that this will result in agencies creating shorter and shorter spots. And, you're right. Many will.

But a handful of agencies, those confident in their ability, will see this for what it really is: an opportunity for their agency to be compensated based on how creative it is. And, even more importantly, an opportunity for a true creative renaissance to occur.

Ironically, supported by, of all things, the science of measurement.

We can now measure duration. Duration is created, not born. Agencies that know how to create it will be more desired than those who don't.

Granted, many agencies will not be up to the task.

They made their fortune on mediocrity. And, since mediocrity could not be measured, they flourished.

In the Digital Age, there is no place for mediocrity. Or, one could argue, those agencies.

In the Digital Age, failure will no longer be lucrative.

Suddenly, the penny drops.

1 person recommends this article. 

7 comments on "In The Digital Age, Failure Will No Longer Be Lucrative"

  1. Jim Lefevere from Roche
    commented on: May 21, 2008 at 10:42 PM
    I see your point, but aside from duration, isn't engagement and conversion the real measurable goal? Did the video drive to an action, did it convert?

    I agree with David above. It is absolutely about engagement and entertainment.

    http://jlefevere.blogspot.com

  2. Paula Lynn from Who Else Unlimited; hollywood5459@verizon.net
    commented on: May 21, 2008 at 6:14 PM
    Bill Burnett has one major point. Here's another. Entire videos and ads watched. Product tanks. Who is responsible for product value and/or product quality especially a repeat buy product ? Who is responsible for when the product sales do not meet expectations regardless of watched creativity ? Then again, sales may rise just because there is more exposure than previously. To base compensation upon percentage of time views is a delicate balance in which many agencies will decline business.

  3. Bill Burnett from Funchasers LLC
    commented on: May 21, 2008 at 2:24 PM
    Your analysis is spot on but leaves out one important component: The Creative is not totally controlled by the agency. It is always the result of an arm wrestle between the client wanting a certain amount of "sell" and the creative placing a premium on "fun". If the digital creative is to effectively keep people there for the duration the clients will also have to buy into forsaking a certain amount or type of "sell" in favor of that which keeps people interested.

  4. sylvie chen from ntier architects
    commented on: May 21, 2008 at 2:18 PM
    Take an anthropological view:

    I watch video content I am interrupted by advertising which pays for video content I unwillingly wait for the ad to end and then watch the video. This is the standard TV media world. Now, I install a DVR or TIVO and record video of my choice I watch recorded video at later time I skip through the ads when they come up in the recording This is my current world.

    Guess what? This function is now available for web video So, agencies face the same problem on the Web as for DVR/Tivo TV programs.

    So the question to ask: How do you define "duration" in this scenario? Good question, no answer.

  5. David Murdico from SpotZero
    commented on: May 21, 2008 at 1:52 PM
    This is the best article I've read all year! You're absolutely right about agencies being held accountable for their creative. Here's one of seven online video spots we just released that follows the principle of "entertain first - sell later" http://www.youtube.com/watch?v=G4-kmt0AciQ These are exciting times for creative shops that are up to the task!

    David Murdico Creative and Spot Director http://www.supercoolcreative.com

  6. Ken Dickens from 2080Ideas
    commented on: May 21, 2008 at 12:05 PM
    I agree on all points, and would just like to add that duration measurement will also highlight that video on the web is a "pull" medium unlike video on TV which is a "push" or more accurately, shove this down your throat medium. Creating the two is two is totally different. A "pull" video has a reason to hang around to the end, like a story that builds suspense and resolves itself on the final page, or that is so interesting in itself that you just keep watching and are rewarded second by second. Gone will be "feel good" brand advertising with pretty pictures great music and no idea. Yes, this will be a challenge for agencies, yet all creative people I know will love the challenge and the good ones will be up to the task.

    Ken Dickens http://www.2080ideas.com

  7. W Austin from ShopNTown.com, Inc.
    commented on: May 21, 2008 at 11:56 AM
    You may have defined the very motive of "Why the big brands and politicians are not flocking to digital media", accountability of ad agencies.

    Wouldn't it makes sense for the "established" agencies to support traditional media and downplay digital?

    The newspaper industry did in the mid to late 90's. They used independent marketing research reports to downplay digital media. As a result of their ignorance they missed an opportunity to embrace the digital world.

    Could those reports have contributed to Microsoft's late arrival to search engines?

    W

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Do you have strong opinions and inside knowledge about the topic of this article -- and do you want to share your insights, observations and points of view regularly with the readers of MediaPost? To be considered as a MediaPost contributing writer, please send pertinent info about your credentials, plus several column ideas and one example of your writing on the topic, to pfine@mediapost.com. Please see our editorial guidelines here first.

GREGORY WILSON
  • Gregory Wilson is founder and CEO of Red Ball Tiger, a Digital MindChange Company located in San Francisco. Greg's ideas on rethinking advertising for the digital marketplace can be found at http://www.digitalmindchange.com. You can reach Greg directly at greg@redballtiger.com.


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