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Puzzles and Women Drive Mobile Game Revenues

Puzzles and Women Drive Mobile Game Revenues

With recent research supporting in-game advertising, category leaders play an important part of the marketing mix. According to Telephia, a mobile industry performance measurement company, The Mobile Game Report for Q1 2006 shows that four of the top five revenue-generating titles fall into the Puzzle/Strategy category, with Tetris, Tetris Deluxe and Bejeweled securing the top spots.

Kanishka Agarwal, Vice President of New Products, Telephia, said "Mobile game purchases continue to grow with more than 8.6 million games bought in April, increasing 60 percent since the beginning of the year." 

Top Mobile Game Titles by Revenue Share (U.S.)

Title                               

Publisher

Category

Share of Revenue (%)

1. Tetris

EA Mobile

Puzzle/Strategy

5.2%

2. Tetris Deluxe

EA Mobile

Puzzle/Strategy

3.6%

3. Bejeweled

EA Mobile

Puzzle/Strategy

2.6%

4. JAMDAT Mahjong

EA Mobile

Puzzle/Strategy

2.2%

5. Ms. Pac-Man

Namco 

Classic/Arcade 

2.0%

6. Galaga

Namco

Classic/Arcade

1.9%

7. Downtown Texas Hold'em

EA Mobile

Card/Casino 

1.8%

8. Who Wants To Be A

 Millionaire 2005

Cosmic Infinity

Trivia/Word 

1.5%

9. Zuma 

Glu Mobile

Puzzle/Strategy

1.4%

9. Monopoly Tycoon

Hands-On Mobile

Puzzle/Strategy

1.4%

9. World Poker Tour -

 Texas Hold 'Em

Hands-On Mobile

Card/Casino 

1.4%

9. Frogger

Konami Mobile

Classic/Arcade

1.4%

9. JAMDAT Solitaire Deluxe

EA Mobile

CardCasino 

1.4%

10. SCRABBLE

EA Mobile

Trivia/Word

1.3%

10. Texas Hold'em by Phil Hellmuth

Oasys Mobile

Card/Casino

1.3%

Source: Telephia Mobile Game Report, Q1 2006

 Sixty-five percent of mobile game revenue is driven by female wireless subscribers, comprising 72 percent of the total share of revenue, while men made up 28 percent. Women dominate revenue generation for all mobile game categories, with the exception of Action/Adventure mobile games, in which men drive 60 percent of the revenue for that category. 

"The casual nature of mobile games provides tremendous appeal to women, who are not traditionally hardcore gamers by console or online gaming standards," added Agarwal. "The wireless industry has presented a hungry target audience willing to pay premium access to games through their cell phones." 

Category Share of Revenue and Gender Revenue Share (U.S.)

Category

Share of Revenue

Male Share

Female Share

Puzzle/Strategy

33.8%

28%

72%

Card/Casino

18.3%

34%

66%

Sports/Racing

12.9%

39%

61%

Action/Adventure

12.8%

60%

40%

Trivia/Word

11.4%

26%

74%

Classic/Arcade

10.8%

38%

62%

Source: Telephia Mobile Game Report, Q1 2006

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