Social Gaming Company Aims To Snag Brand Dollars Via New Acquisition
"The online gamer demo is relatively youthful, so they're in the process of choosing the brands that they're going to stick with--but it's hard for marketers to get access to them," Radoff says. "They're averaging about 30 hours a week playing games online, and not really watching TV anymore. So it's in a brand's best interest to reach them on gaming info and community sites."
That's part of the reason why Cambridge, Mass.-based GuildCafe has acquired Uberguilds, a network of high-profile gaming communities that connect players of online games like Blizzard Entertainment's "World of Warcraft" and Sony's "EverQuest" series. Gamers use Uberguilds to organize in-game battle strategies, set up tournaments and share gaming tips--strengthening the social ties that make these Massively Multiplayer Online Role-Playing Games (MMORPG) so popular.
GuildCafe develops the applications behind social gaming networks, like profile creation tools, meeting planners and message boards. The acquisition gives GuildCafe access to the millions of gamers in Uberguilds' network, a class of gamer clans and teams that are at the high end of the MMORPG market, according to Radoff.
"These are the players that other gamers listen to, and some of the top competitive teams in online gaming," Radoff says. "They're influential in helping gamers choose what they're going to play." GuildCafe is also betting that these influencers can hold sway when it comes to decisions on everything from soft drinks to upcoming movies and even auto choices.
"People form strong bonds in and through these games, much like what happens with music and films," Radoff says. "If a brand can become associated with the social connections, either through sponsorship of a mini-tournament or a competitive team and their profile, then it becomes more interesting than traditional advertising."
Portland-based Uberguilds' staff will move to Massachusetts with GuildCafe, and founder and CEO John Findlay will become the general manager for the new GuildCafe Alliance Program. All sites within GuildCafe's network offer standard banner and text ad placements on user and team profile pages, as well as inventory on message boards and game info sections.
Recent Online Media Daily Articles
-
Weather.com Develops Real-Time Data Ad Targeting May 17, 5:12 p.m.
Weather.com has begun using audience segmentation data from Lotame to develop real-time ad targeting services based ... -
MetroPCS Drops Challenge To Neutrality Rules May 17, 4:44 p.m.
T-Mobile's newly acquired MetroPCS withdrew its challenge to the Federal Communications Commission's net neutrality rules on ... -
'Geo-Conquesting' Drives Higher Mobile Click Rates May 17, 3:56 p.m.
The practice of conquesting -- running advertising for a brand or product near editorial content about ... -
Cox-Backed, Skyword Raises $6.7 Million To Enhance Content Creation May 17, 3:34 p.m.
Internet services and utilities will rely more on content as the industry matures. Shereta Williams, vice ... -
Ford, Jeep, Chevy Top Digital Auto Brands May 17, 1:09 p.m.
On the digital proving track, Detroit is beating out the competition. Ford, Jeep and Chevrolet were ... -
Choosing Sides: VivaKi Backs comScore; ABC Throws In With Nielsen May 17, 9:52 a.m.
In a battle to control the future of the ad industry’s currency, Nielsen and comScore each ... -
Yahoo Adds Tweets To News Feed May 16, 6:18 p.m.
Yahoo will incorporate selected tweets into the news feed on its redesigned home page through a ... -
Mozilla Puts Cookie-Blocking On Hold May 16, 6:16 p.m.
Mozilla is putting the brakes on plans to block third-party cookies by default in the upcoming ... -
Mobile Ad Results In Line With Rich Media May 16, 5:39 p.m.
Mobile display ads perform roughly on par with rich media ads in terms of click-through and ... -
Google Plans To Transition Brands Into Content-Driven Advertising May 16, 4:30 p.m.
Google wants technology to "step out of the way" as developers integrate it into everyday life. ...


Be the first to comment on "Social Gaming Company Aims To Snag Brand Dollars Via New Acquisition "
Leave a Comment