The company says it will support the game with ads, and that the game is part of an integrated campaign that includes TV, cinema ads, online lifestyle/engagement sites, print, customer relationship marketing, a music tour and MazdaUSA.com.
"Since young drivers already live on Facebook, the logical place to start was to develop a virtual world called DriverVille," said Justin Smith, executive VP-executive creative director-interactive of Doner in a release. "There, they can experience the MAZDA2 through play, express themselves by pitting their unique Inner Drivers against others' in all manner of entertaining ways, and then share the stories they've built. Our brand socializing system radiates outward from DriverVille by distributing content through other social networks, live events, music, cinema, and content integration on leading video and passion point-oriented properties in gaming, music and fashion."