Chrome To Accelerate Rendering Using CPUs

The Chromium Project, Tuesday, August 31, 2010 1:50 PM
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In a Twitter tweet, Matt Cutts points to a design document for how Chrome will accelerate the ability render using graphics processing units (GPUs). Although a little geeky, the document provides background and details on the implementation of hardware accelerated compositing in Chrome. The specs explain that new APIs and markup like WebGL and 3D CSS transforms are a major motivation for this work, but it also lets Chromium begin to take advantage of the GPU to speed up its entire drawing model. It means faster and better graphics.
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