The Oncoming Age Of Location
Location aware applications are apps that are capable of discerning your (and/or your friend's) location; these applications offer an interesting promise of as-you-want-it data, such as a notification on your cell phone letting you know a friend -- or client -- is waiting for a delayed flight 2 gates over from you (something that happened to me flying home from SXSWi). The companies defining this space all seem to have playful names, but they represent scrappy two-man startups all the way up to huge tech companies.
Five companies were involved meaningfully during the conversation at SXSWi: Brightkite, Loopt, FourSquare, Google's Latitude, and Yahoo's FireEagle. Each of these offers you the ability to announce your location to, and see the announced location of, your friends. What few of them have done is offered a compelling experience for both users and advertisers.
FourSquare was by far the breakout success of SXSWi 2009, attracting several thousand users at the conference. Built by former Dodgeball co-founder Dennis Crowley and partner Naveen Selvadurai in New York City (Dodgeball was an early entrant in location-based services, which sold to Google in 2005), FourSquare had an impressive amount of early interest that converted into heavy use during the conference.
Using elements from the gaming world to motivate users to share their location proved successful for FourSquare -- inspiring some of the top users to check in over 60 times during the five-day festival. Users were rewarded with surprise badges if they completed a feat the developers pre-programmed in the system. These badges range from the humorous (rewarding a user for checking in using FourSquare at competitor BrightKite's much anticipated party) to the real accomplishments (showing up early enough to the convention center for morning panels consistently -- an action surprisingly rare amongst attendees in the party-fueled atmosphere).
Regardless of motive, Foursquare has solved two large problems in the social location awareness space with one seemingly simple addition of game mechanics.
All location-based services have struggled to provide value to the early users, people using the service before their friends join. Foursquare has solved this problem by building a game system that is compelling to the solitary user and encourages you to invite friends -- checking in to earn points and badges when you're out at venues inspires you not only to remain active with the service, but also to tell the friends you are out with.
Another issue has been monetization; turning the knowledge of location into dollars is difficult -- most of the current players are relying on improvements in localized ad serving to attach ads near your current location and potentially offer you coupons or incentives to go into the store.
Because of FourSquare's built-in incentive system (badges/points) they have the ability to motivate users towards visiting venues/locations at certain times -- it's easy to see how they can deliver new customers directly to local venues and establishments for large profits.
According to a 2002 ICR/Mintel market study on nightclubs, each patron spent an average of $33.18 when visiting a nightclub for an evening out -- given such lucrative potential, FourSquare could capitalize on their ability to entice users to visit a location, instead of simply reporting on where they are. Combine this reality with the fact that by using the service to check in users are often proving they are there (via GPS) and are advertising the venue to their friend network -- and you've got a lot of value being created.
It's not all roses, the founders admit that they launched the service before it was fully polished, and their website is in need of some serious work -- however seeing their excellent implementation on the iPhone, it's likely they will be able to fix that issue competently. The real headaches will come with trying to reach scale, training users to update a location service frequently will require a lot of persuasive technology and planning. Regardless of the challenges, this company will be one to watch.
0 comments on "The Oncoming Age Of Location".
Leave a Comment
Recent Online Media Daily Articles
-
Subway Gives Original Programmers Some Competition May 21, 2:10 p.m.
Setting a new bar for brands and their programming aspirations, Subway’s scripted comedy series, "The 4 ...
-
More Consumers Turn To Mobile To Research, Book Travel May 21, 8:30 a.m.
More than half of consumers used a mobile device to book travel in the last 90 ...
-
Google+ Needs Android To Climb Out Of Experimental Phase May 20, 9:24 p.m.
Marketers continue to view Google+ as a fledgling network requiring experimentation, although the company released a ...
-
AOL, Support.Com Settle Scareware Lawsuit For $8.5 Million May 20, 5:20 p.m.
Web company AOL and software vendor Support.com will pay $8.5 million to settle a lawsuit brought ...
-
Gmail Hangouts Disable Google Voice May 20, 3:23 p.m.
Google's new version of Hangouts for Gmail eliminates Google Voice features. The move is frustrating heavy ...
-
Digital Boost: Ziff Davis Acquires NetShelter May 20, 3:19 p.m.
Ziff Davis on Monday announced the acquisition of content network NetShelter from ad platform inPowered. Financial ...
-
LikeableAds.com Launches, With Focus On Social Media Ads May 20, 3:04 p.m.
To keep up with growing demand from Madison Avenue, the social marketing consultants at Likeable Media ...
-
Yahoo To Ramp 'Native' Ads On Tumblr May 20, 1:37 p.m.
With its $1.1 billion acquisition of Tumblr, Yahoo on Monday made clear that it plans to ...
-
Gigya Improves Marketing, Adds 21 Social, Tech Partners May 20, 9:15 a.m.
Social services startup Gigya on Monday is expected to announce the addition of 21 social and ...
-
Health/Wellness Shop Diversifies Into Happiness, Launches Platform To Fuel It May 20, 9:06 a.m.
The CementBloc, a spunky New York-based agency specializing in health and wellness marketing, is diversifying into ...

Willis, 22, is director of marketing for Involver, a technology company that helps brands distribute, track and optimize video campaigns on social networks. Willis writes about virality, engagement and monetization at http://blog.involver.com and is @tylerwillis on twitter. He can be reached directly at tyler@involver.com.
If I want you to know where I am and need to know where you are, I will call you or email you via any medium. Although all these neat technological advances can be fun and have some advantages for the lazy who do not want to bother communicating details like asking questions, one day it will bite you in the parts of your anatomy that's going to hurt for all of the wrong reasons. We will all pay a heavy price and there is no going back.
Hey Paula,
While I agree, there are scary applications for this technology. In fact, I removed a line in the original draft about seeing this as being either the coolest thing to happen to social networking, or the first step to an Orwellian Dystopia.
The reason I removed that line, is because I firmly don't believe it. This is a user updated (no automatic updates, just manual), opt-in application that aspires to be used primarily for going out (restuarants, bars, venues). There are very few futures where a foursquare profile would have a chance to be used against you. The same cannot be said of the location industry as a whole, but that's another article :)
Thanks for the comment!
I had one reader email to ask for more information, in the interest of sharing that data, here are good resources:
www.playfoursquare.com
Other Good Articles:
http://mashable.com/2009/03/16/foursquare/
http://news.cnet.com/8301-13577_3-10197850-36.html
http://www.techcrunch.com/2009/03/18/sxsw-foursquare-scores-despite-its-flaws/
http://www.observer.com/2009/media/foursquare-hot-new-phone-app-dodgeball-steroids
http://blogs.zdnet.com/weblife/?p=356
http://www.appscout.com/2009/03/foursquare_is_the_new_twitter.php
Realtime Search:
http://search.twitter.com/search?q=foursquare