Online Gaming Sites Stickier During May Than Sports And News
Nielsen found that overall, the gender composition of the online game audience is nearly equal. Of the 46 million online game users in May, 51 percent were male and 49 percent were female. Kids ages 2 to 11 made up seven percent of the audience, while teens ages 12 to 17 made up 15 percent of online gamers. Those between the ages of 35 and 49 made up the largest age demographic for online games, with 30 percent or 13.7 million users in May 2004.
Overall, Nielsen//NetRatings reported that the online games category was the stickiest online content category during the month of May, meaning that people spent more time with online games than on sports and news sites. Nielsen said that more than 46 million--or nearly one in three online Americans--visited an online game site during May.
Women appear to favor online gaming destinations that offer a variety of games, particularly card, trivia, puzzle, and arcade games, as well as games for kids. Nielsen//NetRatings found that 20.2 percent of all online gamers at work are women ages 35 to 49, accounting for 2.7 million unique visitors at work. The audience measurement firm estimates that 14 percent of all online gamers at home are women ages 35 to 49, for a total of 5.3 million unique visitors.
"Women are using these gaming sites at work and at home, and it's more likely that they have access to a computer [throughout the day] than teen males," said Kaizad Gotla, Internet analyst, Nielsen//NetRatings.
Visitors in May to Slingo.com, for example, spent four hours and eight minutes on the gaming network versus two hours and 30 minutes on EA.com, the online gaming venue of Electronic Arts. Gotla attributes Slingo's stickiness to the fact that some games on the network are more time-consuming; some involve contests and are available for download to the PC desktop.
Visitors to MSN Games spent about two hours on the site in May, while AOL Games and Jigzone.com attracted visitors for nearly two hours and one-and-a-half hours, respectively.
Recent Online Media Daily Articles
-
CIMM Issues Request For Data, Cross-Platform Metrics June 19, 9:29 a.m.
The Coalition for Innovative Media Measurement (CIMM) said it has issued a request for proposals involving ... -
Heads Or Tails: Facebook Grows A Long One, Surpasses 1 Million Advertisers June 19, 7:48 a.m.
Facebook has reached an important ad industry milestone, becoming one of the few mega platforms to ... -
Consumer Action: Most Web Users Want Control Over Tracking June 18, 8:20 p.m.
Most Web users have expectations about privacy that appear to be at odds with current practices ... -
Affiliate Channels Attract Global Buying, Tailored Marketing Programs June 18, 5:54 p.m.
The Internet continues to make the world smaller for affiliate marketers, but there are physical challenges ... -
Microsoft Rolls Out Ad Pano, Mobile Ad Format June 18, 3:03 p.m.
With the help of the broader ad industry, Microsoft this week is rolling out a mobile ... -
Kiip Debuts Self-Serve Option For Advertisers June 18, 2:23 p.m.
Mobile rewards network Kiip has added a self-serve option for advertisers aimed at attracting more small- and medium-sized ... -
Mindshare Taps Elkins As Managing Director, Digital, West Coast June 18, 1:51 p.m.
Mindshare, part of WPP's GroupM, has tapped digital marketing veteran Amy Elkins to be managing director, ... -
Blogging Stake: WPP Invests In Muzy June 18, 9:12 a.m.
WPP has taken a stake in Muzy Inc., an early-stage micro-blogging service focused on mobile content ... -
MSN, Newsy Partnership To Debut June 18, 7:40 a.m.
MSN on Tuesday is expected to announce a partnership with mobile-focused video news network Newsy. Similar to ... -
ZO Shaves Global Ad Outlook: Says Internet, Especially Mobile, Will Be Greatest Growth Engines June 18, 7:34 a.m.
The global ad economy now is expected to expand only 3.5% this year, according to the ...


Be the first to comment on "Online Gaming Sites Stickier During May Than Sports And News"
Leave a Comment