Why Time Spent Doesn't Necessarily Equal Ad Revenue
The Internet (or at least the part frequented by marketers)
is suddenly abuzz with the realization that time spent online doesn’t necessarily translate into advertising revenue. No surprise the most-cited example is Facebook, which soaks up tons of
time but has only a fraction of the revenues of Google, with a smaller share of our online activity. The reason for the difference, of course, is the way people use Facebook and Google -- specifically, the goals they have in mind when they visit the
site. When people visit Google they are going to search for something, and when they are searching for something, there’s a fair chance -- though far from certitude -- that they might be in
the market to buy something. Thus search provides a channel, and their search terms provide clues, for selling them something with paid advertising for products in that category. By contrast, people who visit Facebook are doing so with the goal of --
well, doing any number of things: catching up with friends, engaging in virtual agriculture, idly browsing strangers’ profiles, and so on. They are less likely to be searching for specific
things, less likely to be on the way to buying something, and therefore less receptive (in general) to advertising. This is demonstrated by the fact that Facebook ads tend, on average, to have very low
click-through rates. While it’s popular nowadays to criticize click-through rates as obsolete, fraudulent, or otherwise inadequate, the fact remains that there is still no better way of
gauging consumer interest in online advertising, or indeed advertising in general. It’s what makes the ROI of Google search ads more measurable than, say, TV advertising --
and it leaves little doubt that both display and search advertising on Facebook are relatively ineffective. Ironically the problem for Facebook is its own success, in my humble op-ed: by building such an effective forum for online socializing, Facebook has
made a medium so compelling that it actually distracts from the advertising placed against it. People are too busy hobnobbing or playing games to spare any thought for commercial messages delivered
alongside. Even when ads are targeted with information drawn from the user’s profile and online activity, the fact is the user is still simply less likely to be in purchase mode when they are
on Facebook than when they are using Google, and therefore less likely to pay attention to ads (however well-targeted). Essentially, marketers have mistakenly assumed that there would be a halo effect, with interest in
social engagement somehow spilling over to commercial engagement; in other words, Facebook is fun, so it must be a good place to advertise. In fact, it’s the other way round -- a reverse halo
effect -- as social engagement draws attention away from commercial messages; by contrast, search -- not exactly a “fun” medium – is nonetheless very effective
because, well, it works. The fact that less time is spent on search overall is simply a tribute to its efficiency. Is there a solution -- some brilliant way to actually translate time spent online to advertising share? Please share your thoughts in the
comments section!
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