Online Video Contests, Revisited
Given the potential benefits -- real-life endorsements, actionable learnings and viral distribution being a few key ones -- it makes sense for any marketer to look closely at contests as a viable tool. The only issue, at least to date, has been a lack of case studies and best practices to follow.
That is, until now. Earlier this month, Forrester Research's Nate Elliot (a former Media Post columnist as well) authored a report on online video contests from a marketer's perspective. For the purpose of this column, we'll briefly touch on a key issue -- maximizing distribution -- and recommendations.
According to Elliot , there were as many as 115 online video contests going on in early July: a far higher number than many would expect. A typical online video contest garners 50 to 250 submissions on average: a far lower number than most would expect, especially since the estimated cost of an online video contest is between $10,000 and $250,000!
However, don't let the low submission average scare you, dear marketer. While submission and uploading of video might represent a barrier to entry to all but the most dedicated fan -- and I'd argue that in the age of Flip Minos and iPhone 3GSs, we might see that number change -- most everyone enjoys watching user-generated online video. In fact, Elliot points to examples of contests that had a "couple hundred video submissions that led to well over 1 million views."
When you hear about reach and view counts in the 1 million+ range, online video contests become an even more exciting idea. Best practices, according to Elliot, include making sure that the submissions are usable long after the contest ends (can "I'm a PC have the same impact now, long after the campaign is over?), and having steps along the way that encourage and incentivize pass-along.
For any marketer or agency interested in learning more, I recommend reading the full findings, which can be accessed here0 comments on "Online Video Contests, Revisited ".
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Eric Franchi is the co-founder of Undertone. Contact him 
"I'd argue that in the age of Flip Minos and iPhone 3GSs, we might see that number change..."
We're actually finding the opposite to be true on our assignments at Poptent. The quality is getting much higher instead of going the Flip route. People spend tons of time refining their commercials and are proud to include them in their demo reels. I think it's a misconception that folks just whip something up for these contests. On the contrary, I think we're seeing more of an emergence of 'prosumer' creatives working to bolster their portfolios than teenagers trying to make a quick buck with backyard antics.
That being said, we still enjoy those wacky, one-off viral type videos as much as the rest of 'em. We're just finding most of those creators don't really understand the most important and most difficult aspect of all this - the nuance of messaging.
I'm a Gravenstein, and you're a crab apple.
We're not talking about comparables. When you pump up the volume, the incremental results don't deliver a lot of value to either the advertisers, the publishers, or the public. It's no less crazy than getting wrapped up in building numbers like Twitter follower counts, especially if you drown in the noise trying to find the creative and reusable content.
While it's true that the volume of entries may grow due to the Flip Minos and iPhone 3GSs, the production qualities in audio and imagery will decline alongside of growth driven by the lower hurdle. When you put too much of your emphasis on building volume, the competition turns into another race to the bottom.
Let's keep the chaos under control by keeping the distinct formats in their own appropriate classes.
2 Things:
1) The dude from Poptent is wrong. He only gets higher quality "prosumer" ads because that is specifically what that site pushes for by its "gotta be a member" nature. If a company hosts a contest on youtube with it's wholly more open and democratic nature, they will feel the benefits of the flip and iPhone volume of entries.
2) I'm a top ten finalist in a Quizno's contest right now for $10,000, so if you or your readers are interested in seeing a current contest to see what they shape up like, I invite you to head over, take a second to register and vote for me.
My video is "Skyscraper of Sandwiches"
http://promo.toastytorpedo.com/videosTop10.aspx?ucid=3481a711-fb40-4288-b46e-e6ca9635fb89
Feel free to bookmark and vote once daily till July 31st.
And feel free to tell your friends.
Joel, I agree. The type of video the contestants create simply depends on how the contest is structured...in fact, the type of videos the brand *wants* to get out of the program, which should be motivated by what they intend to use them for, is one of the most important things they need to think about when they're strategizing...I'm sure that's in one of Elliot's reports.
Some want well produced commercials...which of course raises the barrier to entry (not always a bad thing). Some want short vids shot with a webcam that hit on a specific message quickly, some don't care about the messaging at all and just want the traffic on their site and the leads.
There are a ton of ways to go about it...and like Elliot says a checklist of things that up the odds of a successful program. But the quality of the content isn't a measure of success unless that's what the client is going for.
Hope you win/won...I'll go check it out.