Is Mobile Video Advertising More Effective Than TV Spots?
It is a fair question. And intuitively, it would make sense for a video ad to be more impactful on handsets than on the living room tube. After all, consider the different circumstances and uses cases of mobile video watching compared to TV spot viewing. TV suffers both distractions and absent viewership. Mobile pretty much requires a higher degree of focus, and unlike the Web, it doesn’t have an alternate window or email to check when the pre-roll is running. On TV mobile is the possible “second screen” distraction -- while on mobile, well, that is the second screen.
So it isn’t too surprising that rewards-based pay-perview video ad net Tapjoy reports that in recent weeks it has flown a number of campaigns in the telecom, auto, finance and consumer goods segments that consistently outperform TV in brand recall metrics. Tapjoy is active in about 5700 apps -- mostly games -- and allows the user to exchange in-app points and content access for opting in to an ad engagement.
For a telecom campaign, for instance, the Tapjoy videos produced a 48% higher recall, vs. 22% for TV, and the mobile campaign generated 25% brand likeability vs. 11% for the TV spots.
In another newly released case study, a campaign for GMC’s new Terrain SUV saw an 80% video completion rate, producing over 800,000 views. The net result was a 33% higher awareness and 42% higher brand recall.
To be sure, the results have the distinct advantage of being opt-in. Users not only choose to view the video but often can choose their advertiser, so self-selection is at work here. And as always, there is the issue of scale. 800,000 video views on a handheld is none too shabby, when you can find them. But Tapjoy CMO Peter Dille tells me that while scale is important to many of the advertisers in the system, “this is a bidded model. The advertiser can pay what they want, not a CPM they have to back-end into. A number of advertisers are coming to us for customer acquisition or direct response, and for that stuff this works like no one’s business.”
Tapjoy still has at its core gaming app inventory, since that content type is so compatible with in-app value adds that a sponsor can underwrite in exchange for an ad view. But Dille says Tapjoy has been expanding in recent months to messaging apps like Pinger, dating apps and also even video apps where ads can be exchanged for watching movies. The company boasts 1.3 million daily conversions of mobile viewers into some form of action, whether it is viewing a video, downloading another app or sign-ups. Between 2010 -- Tapjoy’s first year in the space -- and 2011, revenue rose from $20 million to over $100 million, and Tapjoy “in 2012 exceeded $100 million by a comfortable margin.”
As mobile video gains greater scale, a legitimate comparison can be made between TV and device-bound impact. In order to fully understand the nature and kind of differential between platforms, we will need to know more about the impact of straight pre-rolls against mobile video clips and shows, of course. But there is a strong common-sense case to be made about the special engagement with video advertising that a mobile platform requires, over both TV and Web. We should be talking more about the “intimacy dividend,” how the form and focus of mobile benefits engagement and immersion. Focus trumps screen size any day.
4 comments on "Is Mobile Video Advertising More Effective Than TV Spots?".
Leave a Comment
Recent Mobile Insider Articles
-
That Other Second Screen: Tablets To Get In Sync With Gaming Consoles June 18, 8:36 a.m.
It has been years since I suffered the noise and chaos of an E3 gaming conference. ...
-
Pop Secret Finds Its Mobile Moment...Just Before The Kernel Burns June 13, 4:55 p.m.
One of the smartest things about the Pop Secret Perfect Pop app, aside from being able ...
-
Please Geofence Me In: RetailMeNot Engagement Up 4X With Location Triggers June 11, 9:10 a.m.
Whenever I pass by my local mall, a muted “Kaching” sound emanates from my pocket. It ...
-
7.5 Million Of Us Are Using Mobile Wallets, But Mainly To Buy Starbucks Coffee June 6, 9:26 a.m.
Using mobile wallets to buy stuff continues to be a solution scrambling to find a problem. ...
-
Tap Me?: Let's Not Allow NFC To Go Down The Rabbit Hole June 4, 8:43 a.m.
When Alice first finds herself at the bottom of the famous rabbit hole, she sees the ...
-
The Return Of The Son Of The Mary Meeker Mobile Monster Deck May 30, 9:09 a.m.
Guess what? Mobile is still big… And getting bigger. The annual report from Kleiner Perkins analyst ...
-
Magazines Redux: Getting Wise To The Tablet May 28, 9:12 a.m.
Several months after the iPad was released, an executive at one of the leading magazine publishers ...
-
Tablet/Smartphone Commerce Site Share Escalates: So Where Are The Cool Multi-Screen Experiences? May 23, 9:46 a.m.
The mobilization of e-commerce into m-commerce is lagging considerably behind the rate of shift from desktop ...
-
Crafting Moments: Mobile As A Reflex, Not A Medium May 21, 9:13 a.m.
What do you do to promote the opening of a legendary musical -- but it's a ...
-
Direct-To-App: Hollywood Tries Freemium May 16, 5:04 p.m.
With Netflix dumping a baker's dozen of TV episodes into the screen-isphere all at once, a ...


Comparing that to broadcast TV and its ad formats is thus comparing chalk and cheese - it's not a completely pointless exercise, but chalking up a win for mobile video is missing the point.