Social Networking, Gaming Drive Smartphone Satisfaction
As more people own and get used to using smartphones in their daily lives, two of the most common diversions that come with them -- social networking
and gaming -- are driving satisfaction rates higher.
According to J.D. Power and Associates’ latest Smartphone Customer Satisfaction Study, people who regularly use their phones to access mobile channels and games are more satisfied with their devices than those who don’t.
Among people using mobile social networking applications (such as Facebook and Twitter) on their smartphones, overall satisfaction garners an 810 rating (on a 1,000-point index scale), 55 points higher than among customers who are not using their phones for such purposes. At the same time, those who use their phones for gaming have average index scores that are 61 points higher than those who do not.
“The satisfaction index has gone up across the board,” Uma Jha, senior director of mobile services at J.D. Power, tells Marketing Daily. “Once you get used to the experience [of a smartphone], that really connects with consumers.”
The study found that two-thirds of smartphone users have downloaded social networking applications on their phones, and they are spending more than 100 minutes a week using them. Nearly 70% of smartphone users have downloaded games, spending 81 minutes a week playing them. Such extra usage coincides with increased spending. Gaming users spend an average of $13 more a month (and social networkers spend $12 more) on their wireless bills than comparative non-users.
Meanwhile, as the market becomes more saturated with makers and models, the individual features offered on different smartphones are becoming less important during the selection process. Only 47% of consumers in the recent study said they chose their smartphone because of a specific feature (such as a camera or social media integration or gaming capabilities), compared with 57% in 2011. Meanwhile, price differential is becoming more important, with nearly one-fifth (19%) of consumers saying the price drove their decision, compared with 14% a year ago. The number of people receiving a free smartphone has also increased from last year, according to the study.
Apple’s iPhone continued to have the highest customer satisfaction ratings, with an index score of 849, with particularly high marks for its physical design and ease of operation. HTC followed with a score of 790, while Samsung, Motorola and Nokia rounded out the top five with scores of 782, 777 and 763, respectively.
Recent Marketing Daily Articles
-
United Expands Loyalty Program To Businesses May 19, 10:13 p.m.
United Airlines is launching the MileagePlus Small Business Network, the first U.S. travel loyalty program that ... -
Champs Taps Westbrook For Ad Push May 17, 4:52 p.m.
When it comes to a spokesperson deal, if you’re a star athlete you don’t necessarily have ... -
Strategic Vision: Domestics' Strong Showing In Quality May 17, 4:47 p.m.
For several years there has been convergence in the automotive market. No, we're not speaking of ... -
Athenos Unleashes 'Cooking With Yiayia' Campaign May 17, 9:48 a.m.
Julia Child she isn’t, but Yiayia brings her own, trademark irascible appeal to a new series ... -
Gen Y's Favorites: JCPenney, Target, Walmart, Kohl's May 17, 9:07 a.m.
For all of Gen Y’s ballyhooed love of techno-shopping, it turns out that retailers have little ... -
Hanes Aims Destruction Videos At Gen Y May 16, 11:25 p.m.
In an effort to encourage Millennial men to slip into its new ComfortBlend socks, tee shirts ... -
FirstBank Expands Ad Campaign May 16, 11:11 p.m.
FirstBank is extending its TV advertising for the first time outside of its home state of ... -
Jennie-O Partners With 'Recipe Rehab' May 16, 1:07 p.m.
Jennie-O products are being featured in integrations in the popular “Recipe Rehab” show, and in a ... -
2 Audiences, 2 Approaches For Samsung Monitors May 16, 12:27 p.m.
When we get consumers to shell out money for high-end computer monitors, it’s important to give ... -
Meaty: Whole Foods, Smithfield Talk Healthier Hogs May 16, 6:24 a.m.
Looks like meat marketing is stepping center stage. Whole Foods Markets, in celebration of Animal Welfare ...


Be the first to comment on "Social Networking, Gaming Drive Smartphone Satisfaction "
Leave a Comment