After a recent three-day binge of playing the Japanese cult hit video game Katamari Damacy, Los Angeles artist Kozy Kitchens discovered that walking away from the game was not as easy as putting down
her joystick. In the game, players push around what amounts to a giant tape ball, attempting to make the ball bigger by picking up any and all objects in its path. Kitchens found that her urge to keep
picking things up was not so easy to shake.
Read the whole story at Wired, January 11, 2005
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