The series is still growing its
alternative revenue streams beyond advertising. "Loser's" consumer-product lines, which include CDs, weight-loss plans, DVDs, workout equipment and now a Nintendo Wii video game, have garnered
around $75 million in revenue, says NBC. There's also a partnership with home-shopping channel QVC, which brings winners of "Loser" on to promote goods.
In conceiving the show with
Reveille, NBC wanted to create the 21st-century version of Weight Watchers. For instance, the program offers BiggestLoserClub.com, a subscription service that allows users to track their eating and
exercise patterns online. Currently around 50,000 people have memberships. Kim Niemi, NBC Universal executive, says such additional cash-flow streams can help nudge a show to air and bring momentum
to an [existing] program. "People look for those opportunities, but the creative has to drive it," she says.
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