In 2004 O'Reilly Media hosted the first Web 2.0 conference. Tim O'Reilly observed that Web 2.0 was defined as software applications that could be built upon the Web rather than the desktop. This
period in the evolution of the Web, O'Reilly stated, would allow consumers to self-syndicate data (RSS) across Internet properties. I believe as the TV ecosystem rolls out three-screen technologies we
might find ourselves approaching the end of the Web 2.0 Era.
The Internet is an ever-expanding cloud of content and clutter. Web properties (like Facebook, Twitter, Yelp, LinkedIn, etc.)
collect users with similar interests and provide them with tools to participate. However, as a side effect, caused by an overuse of data syndication, we are seeing consumer-generated messages
duplicated across many Internet sites. Clearly Web 2.0 clutter is on the rise.
Recently we have seen aspects of Web 2.0 functionality enter the mobile space. Android has announced
that in the future consumers will have the ability to push Web pages from their desktops into their mobile phones. If left unchecked, and if Web 2.0 were to overtake television, I suspect increases in
unregulated video clutter would follow.
Over the past decade, a lot of new technology has been installed in the TV ecosystem. We have seen the emergence of large integration projects
like cable interconnects, broadcast television hubs, and increases in DBS satellite launches. Additional innovation cycles are deploying (or planning to deploy) TV Everywhere, mobile DTV, and EBIF.
All will tap into the strengths of the integration work that has already been completed. These technologies could, theoretically, be used to facilitate content sharing between devices.
From outside the ecosystem we find Web-centric technologists lobbing stones saying TV is an integral framework system, meaning that each multichannel operator controls the total delivery of the
service. Many outsiders believe integral framework barriers exist in television and that they slow down competition and innovation. But it's clear to me that we are cut from the same modular cloth as
the Internet. Many technologies, and content companies, cooperate -- and each are dependent on the other in order to deliver a seamless television experience. A perfect example of this modular
cooperation is the conversion from analog to digital.
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At the center of TV's modular framework is content. Two weeks ago at the All Things D8 conference, Steve Burke from Comcast expressed his passion for the superior design of the TV
ecosystem. Burke shared that he believes consumers will continue to access content from the navigational tools (DVR, VOD, linear, etc.) that are presently supplied by the incumbent players. The TV
ecosystem's true potential, in my opinion, could be to allow consumers to self-yndicate data (including some video) to other devices directly from the licensed and regulated content stack of
television.
I think what the success of the iPhone and Android has taught us is that consumers want access to Wb applications (apps) that can be launched on any device. TV's future could be
driven by hundreds of thousands of Wb apps (many built for TV advertisers) that could be activated at the click of the remote control. In other words, I should be able to watch television content from
the ecosystem and click and move Wb apps to my account in TV Everywhere, or mobile DTV, or perhaps any other Wb-based service that is part of the framework.
Advertisers may look to partner
with those multichannel video providers, and broadcasters, that do implement the three-creen advantage. Like a string pulled tight between two soup cans, cross-platform measurement will be about
calculating the value of a consumer's interactions (with a specific advertisement) among any combination of the three screens.
Revenue in the TV industry could increase quite dramatically
due to this three-screen juggernaut. It will become cost-effective to embed clickable pointers inside content via the production credits, on screen graphics, and audio elements. Consumers will need no
training. Web 2.0 seems somewhat dated, and maybe even obsolete, when compared to our three-screen future.