
It’s nothing personal but what if Alexa thinks your game-playing skills are kind of lame?
Well, soldier, she’ll tell you.
Now,
Activision’s “Call of Duty: WWII” lets players use Amazon’s digital assistant Alexa to get personalized recommendations, updates on how they’re doing and stay connected
to their bellicose friends.
“Call of Duty” Alexa Skill uses AI and machine learning to create those game hints, and uses specific loadouts, playing styles, maps,
modes, perks and divisions for each player. Skill analyzes more than 20 aspects to make its recommendations. It provides natural language generation responses to 2,500 questions — but actually
250,000 different answers — based on real-time stats and recommendations about what to do next. The Alexa Skill began in Beta on April 18.
advertisement
advertisement
Tim Ellis, chief marketing officer at
Activision, tells Marketing Daily the company began noodling around with AI for its games around two years ago, figuring “if we really want to leverage the technology and make it
transformative for users, we have to make it as if there’s a coach there with you. Alexa was our first choice. But it’s a hefty challenge to pull this off.”
There are
15 feature categories on this Alexa Skill, including match summaries, and highlights of a player’s recent gameplay, latest in-game news and game updates, and social capabilities so a player
knows if friends are playing and how well they’re playing.
Alexa teamed with Amazon first with its “Destiny” game a year ago, but mainly then Alexa kept
score and assembled other data. Now with “With Call of Duty: WWII” Alexa Skill, the AI is, as Ellis puts it, “taking it up a notch.”
In a video now
online showing off the Skill, a player asks Alexa how he’s doing. “Let me break it down for ya. You got clobbered,” says a (programmable) male voice, not sugar-coating the situation.
“You were in last place on your team.” When the player asks for advice, Alexa (Alex?) responds, “Now you’re talking, soldier!” and provides some presumably sound
strategy.
Ellis points out the answers from Alexa will change. “It will actually get smarter and better as it learns more.”
Unlike pretty
much everybody around him at Activision’s Santa Monica headquarters, Ellis is no pro at “Call of Duty” games, he’ll be the first to admit. But when this Alexa Skill was being
baked, he found “not being a terrific player has its benefits,” he says. “There is a guy working here named Jay who is terrific and when we were thinking this I said,
‘It’s like I want Jay over my shoulder.’”
Internally, Ellis says marketing Alexa Skill benefits from some plain old human intelligence.
“This project wouldn’t have happened if the marketing and consumer tech teams hadn’t merged two years ago,” he says. Where a company might have thought of a
gaming feature in one part of the building and handed it off to marketers somewhere else, the Alexa Skill project showed how working together made the idea click.
At the
marketing end, he says, “You’re no longer just producing funny ads that cost too much.”