TV in 3-D? I don't see it.
I'm looking for better story lines, interesting characters, and series endings where local New Jersey gangsters are sitting in a diner when the screen goes black.
Now, I have to wear another set of glasses. That's what Sony Corp.'s Howard Stringer and DreamWorks's Jeffrey Katzenberg
have been saying at the International Consumer Electronics Show here.
But Katzenberg insists: "This is not your father's 3-D." So will I be wearing frames with the initials "DG" on the
side? Will Oakley be giving me 3D-enabled goggles with headphones? I don't need it.
HDTV? Yeah, I see blades of grass in football stadiums, and big pores on the face of Philip Rivers.
(Maybe that was a fly or some extra sweat). Next up, Sony announced at CES it is making TVs with a direct broadband connection -- all without a separate middleware unit.
TV technology roars ahead -- while content development seems to be left behind. No wonder advertisers are complaining
about fractionalization of the media. Consumers are desperate to find some venue that tells a good story with characters who aren't the all-knowing cops, judges, or lawyers who seem to dominate TV --
or at least network TV.
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You know the drill. No matter what is developed by the world's best consumer product and service manufacturers, it never goes the way we expected it. VCRs didn't
reschedule the way TV viewers watched TV networks (but DVRs did); ABC's then-historical deal with iTunes didn't mean that whole world was suddenly going to pay $1 or $2 for an episode (ad-supported
digital alternatives won that war).
There should be real TV change -- perhaps virtual. In future years, I want "Grey's Anatomy" to work me into their storylines. The object should
be to get every viewer a branded entertainment deal in "The Office."
TV interactivity? Google can give every user -- in theory -- a piece of Internet advertising revenue. Why not TV
viewers?