Together, virtual reality and augmented reality are expected to generate about $150 billion in revenue by the year 2020. Of that staggering sum, according to data released today by Manatt
Digital Media, $120 billion is likely to come from sales of augmented reality—with the lion’s share comprised of hardware, commerce, data, voice services, and film and TV
projects—and $30 billion from virtual reality, mainly from games and hardware. The report suggests that the major VR and AR areas that will be generating revenue fall into one of three
categories.
Read the whole story at Fast Company »