Netflix has taken the next big step in its new strategic push into games, with the acquisition of its first game studio, Night School.
Glendale, California-based independent developer Night School is best known for its popular game “Oxenfree.”
Netflix did not reveal the acquisition price for the venture, which was founded in 2014 by Sean Krankel and Adam Hines.
Netflix, looking for new ways to expand subscribers via value-adds, announced its intention to move into games in July, after recruiting Facebook Reality Labs executive Mike Verdu to become its vice president, game development.
Last month, Netflix released its first in-app games, based on its “Stranger Things” franchise, starting in Poland.
In a blog post, Verdu said that Netflix is inspired by Night School’s “bold mission to set a new bar for storytelling” in games.
“Their commitment to artistic excellence and proven track record make them invaluable partners as we build out the creative capabilities and library of Netflix games together,” he wrote.
“We’ll continue working with developers around the world and hiring the best talent in the industry to deliver a great collection of exclusive games designed for every kind of gamer and any level of play,” Verdu added. “Like our shows and films, these games will all be included as part of your Netflix membership — all with no ads and no in-app purchases. Stay tuned for more.”