LinkedIn  ventured forth into the public markets with great success earlier this  month and now comes word that Zynga, the casual game juggernaut, is  preparing to go public sometime in June. Going
beyond the simple  spectacle of tech geeks frolicking in frothy billions, it's worth noting  one element that's mostly absent in the first round of IPOs:  advertising.
Zynga,  which
has established itself as one of the world's great time-wasting  organizations, has grown to 295 monthly active users and 61 million  daily active users as of February, 2011. And it has some
impressive  financials to show prospective investors: in 2010 Zynga had total  revenues of $850 million, yielding a profit of $400 million, which is a  heck of a lot more than most social media
companies can claim. In 2011  Zynga expects revenues to more than double to $1.8 billion, while  profits should jump to $630 million. 
The  company has already raised hundreds of millions in
venture capital  funding from investors including Digital Sky Technologies, Tiger Global  Management, and others. The previous valuation of $10 billion seems  certain to go up -- probably, way up --
following an IPO.
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But  advertising is a bit player in this, as Zynga still makes most of its  money from the sale of virtual goods. At the end of 2009, virtual goods  accounted for 90% of
Zynga's revenues according to an inside source  cited in the press, while Next Up Research put the figure at 80% in  mid-2010. For the industry as a whole, eMarketer predicts advertising  will
contribute 20.5% of total social gaming revenues in 2012 -- up from  14.1% in 2010, but still a minority of total revenues.
Indeed,  advertising appears to play a relatively small part in the
other big  social media IPOs (and acquisitions) of recent weeks. For example, while  LinkedIn makes one third of its revenues from "marketing solutions,"  including text and display
advertising on the site, its main growth area  is "hiring solutions," which includes job-matching and automated  headhunting services, and which soared 486% from $17.4 million in 2009  to
$101.9 million in 2010, or from 22% to 42% of total revenues.
And  although it wasn't an IPO, Microsoft's acquisition of Skype put the  spotlight on another social media company where
ads have taken a back  seat -- at least so far. Skype's revenues (up until the introduction of  display ads in March 2011) have been based entirely on people paying  subscriptions for certain
premium services, including calls to non-Skype  phones and unlimited international calling. That may change, of course,  now that Microsoft needs to justify the $8 billion price tag, and Skype  CEO
Tom Bates touted the potential of advertising, focusing on video  ads: "We think advertising is a very powerful monetization stream for  us, if you think about the size of our user base."
But how this turns  out is anyone's guess.