
Studies on the
future of virtual and augmented reality consistently show that augmented reality is going to pull ahead, by a lot.
Other than the future prospects of head-mounted gear, including smart
glasses, the monster driver of AR is that it easily works with a smartphone.
Millions of consumers were introduced to AR with the Pokémon Go craze, where creatures would pop up in the
physical world through phone camera screens with the app loaded.
However, another AR driver will be one-time and focused uses. A good recent example of this is what American Express did for
Coachella, the annual music and arts festival in California being held over two weekends.
For the first weekend, Amex created a shoppable AR component in the Coachella app, so cardmembers
could purchase special merchandise while anywhere on site.
Amex cardholders could link their card to a wristband worn at the event and then tap their band to skip lines and even get a free
Ferris wheel ride.
Festival attendees could use the app to see an AR image of merchandise if they wanted to shop while on the grounds.
This particular use of AR was not
earth-shattering, but it did serve to show a potentially very large group of Amex customers who may not have ever experienced augmented reality what it can do.
Augmented reality is a growth
market, one person and one group at a time.