Adobe, Epic Games, Meta, Microsoft and more than 30 companies and organizations have formed a standards group for metaverse technology to foster open, interoperable standards for augmented and virtual reality, geospatial, and 3D technology.
The Metaverse Standards Forum, which centers on content, will explore where the lack of interoperability holds back metaverse deployment and how the work of Standards Developing Organizations (SDOs) defines and evolve needed standards.
The Metaverse Standards Forum, will “jump start the completely new Metaverse Industry, which will be much bigger than the Internet
Industry,” Trip Chowdhry, managing director at Equity Research
Global Equities Research, wrote in a note.
Building an open and inclusive metaverse will require open interoperability standards created by companies like The Khronos Group, the World Wide Web Consortium, the Open Geospatial Consortium, the Open AR Cloud, the Spatial Web Foundation, and many others.
Hosted by the Khronos Group, the Forum called on any company, standards organization, or university to join at no charge. Companies that wish to provide Forum oversight -- and to fund Forum projects -- can choose to become a Principal member.
Meta, Facebook's and Instagram's parent company, also said today it will roll out tools and updates that allow creators to monetize content on the platforms. The news announced one day prior to VidCon 2022 held in Anaheim, California, will support many changes wrapped in content in the coming year.
Mark Zuckerberg, Meta CEO, announced Tuesday the company will launch ways for creators to make money on Facebook and Instagram, and updates and tool will help creators build the metaverse, Zuckerberg wrote in a post.
More money will go straight to creators, he wrote, as the company plans to "hold off on any revenue sharing on Facebook and Instagram until 2024," including paid online events, subscriptions, badges, and bulletins.
Zuckerberg shared six updates in his Facebook thread.