Search by name, company, title, location, etc.

CHASE MARTIN

Chase Martin reports for IoT Daily, covering the Internet of Things. Follow him: @Chase_IoT or LinkedIn.com/In/Chase-Martin. You can reach Chase at Chasemartin36@Gmail.com.

Articles by Chase All articles by Chase

  • Smartwatches To Drive Wearables Market To Almost Double in AI & IoT Daily on 06/21/2017

    In the world of wearables, connected watches are taking the lead. The number of wearable connected devices hitting the market is expected to nearly double in the coming years. Global shipments of wearables are expected to grow from more than 125 million by the end of this year to more than 240 million in 2021, according to new numbers from IDC.

  • Virtual Reality Not Seen As Substitute For Travel in Marketing: Travel on 06/21/2017

    As virtual reality and artificial intelligence make their way into the travel industry, consumers may not be fully on board.

  • FTC Responds To IoT Security Guidelines in AI & IoT Daily on 06/21/2017

    Security within the Internet of Things continues to be an area of focus with a major government agency involved on behalf of consumers. The Federal Trade Commission just introduced its response to a set of guidelines for communicating IoT device security support information to consumers. The Elements of Updatability comprises a set of guidelines designed to help manufacturers inform consumers about the security update capabilities of IoT devices. The guidelines were introduced earlier this year by the Communicating Upgradability and Improving Transparency Working Group at the National Telecommunications and Information Administration.

  • 67 Million VR Headset Shipments Forecast in AI & IoT Daily on 06/19/2017

    Virtual reality and augmented reality device shipments are projected to grow in the coming years, but in different markets. Virtual reality is expected to continue growing most in consumer markets and augmented reality is expected to grow increasingly within commercial markets, according to new tracking data from IDC. The global market for VR headsets is expected to grow from 9 million headsets shipped last year to 67 million in 2021, according to IDC.

  • Connected Car Commerce On The Rise in AI & IoT Daily on 06/19/2017

    Vehicles are set to become increasingly connected in the coming years and generate billions of dollars as a consumer spending platform. Over the next six years, infotainment services will lead the connected vehicle market in data usage and overall vehicle connectivity will increase, according to a new study by Juniper Research. By 2022, half (50%) of consumer vehicles in use will have at least one connected feature, according to the study.

  • Virtual Reality Not Seen As Substitute For Travel  in AI & IoT Daily on 06/16/2017

    As virtual reality and artificial intelligence make their way into the travel industry, consumers may not be fully on board. Most adults prefer traditional traveling over VR experiences and more than half say tour guides and hotel staff could not be replaced by AI, according to a new study. The study was conducted by European touring company Italy4Real and comprised a global survey of 1,000 adults.

  • Walmart Taps VR For Employee Training in AI & IoT Daily on 06/14/2017

    Virtual reality may have another place in retail, as the world's largest retailer plans to use it for employee training. Walmart recently tested VR integration at a number of its employee training facilities in the U.S. and plans to expand the capability. The immersive training experiences, currently in use at 30 Walmart Academies, aim to prepare employees for scenarios ranging from everyday show-floor maintenance to Black Friday rushes.

  • Wi-Fi Alliance Targets New Homes For Total Connectivity  in AI & IoT Daily on 06/14/2017

    House-wide Wi-Fi coverage may become standard in new homes thanks to a new design program from the Wi-Fi Alliance. The so-called Wi-Fi Certified Home Design Program aims to bring enterprise-level Wi-Fi systems into the design phase of building houses. "As Wi-Fi has become more and more ubiquitous, and connectivity in general, users are expecting a seamless connectivity experience," Kevin Robinson, vice president of marketing at the Wi-Fi Alliance, told the AI & IoT Daily. "Wi-Fi Home Design elevates the user experience by ensuring that Wi-Fi networks in new homes meet connectivity, coverage and performance standards."

  • 70 Million VR Headsets Projected In U.S. By 2021 in AI & IoT Daily on 06/12/2017

    The number of virtual reality headsets in use is expected to multiply globally in the coming years. In addition to increased growth, VR content revenue generation will shift from gaming toward VR video, according to a recent study. VR content will generate $15 billion globally by 2021, based on PwC's Global Entertainment and Media Outlook forecasts. More than half (53%) of that will come from video.

  • Agency Execs Question New Amazon Alexa Video Approach in AI & IoT Daily on 06/12/2017

    Amazon's Alexa is getting 'smarter' with video. The online retailer is adding new capabilities to Alexa so that consumers can control video content and services by voice. The Video Skill API was recently added to Amazon's Alexa Skills Kit to bring voice control capabilities to video content providers.

Comments by Chase All comments by Chase

About Edit

You haven't told us anything about yourself! Surely you've got something to say. Tell us a little something.