Following on yesterday’s Research Brief on connected TV ad preferences, a new study from Harris Interactive on behalf of MediaBrix shows that only 28% of Facebook users prefer to see standard banner ads in Facebook apps and 72% prefer to see immersive and interactive ad units.
Additionally, 40% of smartphone owners prefer to see standard banner ads in mobile apps while 60% prefer to see immersive and integrated ad units. Immersive and integrated ad units include those that offer people virtual rewards or currency and interactive video ads that occur during natural breaks in the app or game.
The survey findings, says the report, indicate that there are inadequacies in the way that social and mobile developers are monetizing, and reveal that the digital advertising industry needs new creative advertising formats for social and mobile platforms to meet consumer preferences.
According to the report, 33% of Facebook's one billion users say they have used an app on Facebook in the past twelve months and 65% of Facebook app users say they have played a game on Facebook in the past twelve months. According to recent figures from The Wall Street Journal, more than 45 billion apps have been downloaded, with free and paid apps for the Apple and Android platforms registering explosive growth.
The survey results also reveal consumers' preferences towards video advertising in social and mobile apps. According to the survey:
Tamara Bousquet, executive media director, MEA Digital, says "... people are turned off by standard online advertising... in social and mobile environments... "
Social and mobile app users prefer free apps that are ad supported. According to the survey:
Also according to the survey:
The report concludes by suggesting that since “... social app and mobile app developers cannot continue to rely on standard advertising patterned after web-based models as a way to monetize their apps... they should incorporate immersive advertising units to monetize and... to engage consumers... (in keeping) with their preferences... “
For additional information from MediaBrix, please visit here.
I hate to be pedantic, but I think it's important that research evidence is accurately reported.
The article says that "333,000,000 (33%) of Facebook's one billion users say they have used an app on Facebook in the past twelve months and 650,000,000 (65%) of Facebook app users say they have played a game on Facebook in the past twelve months." This is not true, unless the researches interviewed or surveyed at least 650,000,000 people, which they did not. The correct statement should be: The research indicated that 33% of Facebook users have/might have/could have/are likely to have/ etc."
Just saying!
How many facebook users don't want served ads at all? - this article kind of implies they all do want them, in one forem or another - that is miles from the truth