• Legacy Media's Cloudy Future: Video Game, Social Media Use Still Rising
    Video game users ages 16-24 only give 19% of their weekly time to traditional TV and watching movies in theaters compared to 32% who spend time doing console or mobile gaming, and 40% who spend time on social media.
  • Open Programmatic CTV: Roku Dominates, Apple Rising
    Roku's share of the market dipped 3% in Q3 vs. Q2 this year (36% vs. 37%). Apple TV, now in second place, witnessed a sharp 27% gain (to a 15% share).
  • WWE Boosting Netflix: Viewing Growth, Lower Churn
    Against the backdrop of rising live sporting events for streaming platforms, Netflix is now seeing major viewing results from its investment in the WWE.
  • More Sharing For Streaming: Nearly 40% Of U.S. Titles
    Of 172,000 U.S. titles, 67,000 appeared on two or more services as of July 2025, Ampere Analysis says - up vs. 2020, when there was 27% sharing of content on two or more services.
  • Video Game Ads - And 'Interrupting' - On The Rise
    A new Bain & Co. report finds 65% of gamers say "ads interrupt my gaming experience." The research also shows gamers are making more in-game purchases based on in-game ads - 46%, up from 40%.
  • Cable Networks To Average 24M Subs By 2029: S&P
    Research shows that among 190 cable TV networks analyzed, 36 had 60 million or more subscribers and 49 had less than 10 million in 2025.
  • Cable Net Ad Plunge: Falls 6%
    Cable TV networks witnessed a 5.9% decline in 2024 to $20.15 billion in ad revenue vs. the year before. S&P projects continued steady erosion, dropping to $16.3 billion in 2029.
  • Midterm Political TV Ad Spend Up 22% To $10.8B
    For next year, AdImpact sees broadcast TV still commanding a dominant 49% share of political spend - $5.28 billion, a slight dip from $5.36 billion in the 2024 political year.
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