by Gavin O'Malley on Feb 13, 10:41 PM
Most dating-app users (57%) have more than one service on their phones, according to a new report from mobile marketing firm Ogury.
by Gavin O'Malley on Feb 7, 8:00 AM
Advertisers worry about fraud; agencies worry about viewability measurement challenges.
by Gavin O'Malley on Jan 31, 7:00 AM
Sony's PlayStation VR is expected to drive the console-based VR market -- which Juniper predicts will outperform all other VR markets over the next four years. Also, over 37 million games consoles will be using VR, about 19% of all consoles.
by Gavin O'Malley on Jan 24, 8:00 AM
Nanigans attributed the rise in click engagement to the effectiveness of dynamic ads in delivering clicks at scale across Facebook's user base.
by Gavin O'Malley on Jan 17, 8:00 AM
By 2023, Juniper expects more than 100 million mobile VR devices -- including smartphones and standalone headsets -- to be in active use.
by Gavin O'Malley on Jan 10, 8:00 AM
Perhaps paving the way for the next Snapchat or Instagram, venture-capital backed mobile startups raised lots of cash in 2018. Across 150 deals, U.S. mobile and telecommunications startups took about $3.5 billion, last year.
by Gavin O'Malley on Jan 3, 8:00 AM
The data suggests that Facebook's users believe the service to be worth more than its market value. This finding challenges Facebook critics, who suggest the company exploits its community of users.
by Gavin O'Malley on Dec 27, 8:00 AM
With its stock in the dumps, Snap is going to the dogs. The struggling social network is adding augmented reality "lenses" for users' four-legged friends.
by Gavin O'Malley on Dec 20, 8:00 AM
Marketers will need to become more data-savvy and threat-savvy to maintain a competitive edge.
by Gavin O'Malley on Dec 13, 8:00 AM
The IAB Tech Lab's Open Measurement Software Development Kit (OM SDK) now has a combined global reach of roughly 2 billion devices, on iOS, Android and other platforms.
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